Hi, I'm a Senior UX/UI Designer.

Over the past fifteen years, I've made stuff for your computer, tablet, mobile phone, and your gaming console. I'm passionate about keeping products focused on the people that use them.

When I'm not at work trying to make complex things seem simple, you might find me in the kitchen making things needlessly difficult.

🖥 Work History

May 2018–Present

NurseGrid

Sr. Mobile Product Designer

Lead the design efforts for Android, iOS, and web products that help ease the pain that nurses face when creating and maintaining a schedule. Worked to unify the design team across the organization. Established best practices and creation tools. Mentored younger designers.

Nov 2017–May 2018

AppNexus

Sr. UX Designer

Headed up the design efforts of the Data Management Platform. The first dedicated designer on a team that includes a product manager and 8 engineers.

Apr 2016–Nov 2017

Trapit, Inc.

Sr. Product Designer

As the first on-staff designer at Trapit, I established the internal design processes, from design research and exploration to execution and hand-off to engineering. I worked closely with our product team to gain consensus and clarity around product features and goals; as well as working with our engineering team to identify any technical hurdles.

Leading up to the acquisition by Scribble Technologies in May 2017, I redesigned the Trapit marketing site, overhauled our Android and iOS apps, revised existing features in our web app, and designed new functionality.

Sept 2014–Mar 2016

Electronic Arts

Sr. UX Designer

Worked with a team of designers on the redesigns of the EA Access hub application for Xbox One and the Origin client and website. Created wireframes, user flows, site maps, and prototypes. Worked with our user research team to conduct usability testing to provide direction for design improvements.

May 2014–Sept 2014

@WalmartLabs

Sr. Mobile Interaction Designer

Created wireframes, user flows, and prototypes for Walmart's iPhone and Android (phone and tablet) apps. Defined the initial experience for in-store availability and aisle locations (store maps) while taking into account the strength and limitations of the technology and the user’s context and goals.

June 2013–May 2014

AOL/Mapquest

Sr. UX Lead

Created site maps, user flows, and prototypes for phone apps (iOS and Android), as well as the responsive redesign of the core Mapquest.com product. Planned and facilitated usability tests and refined the product accordingly. Helped define the roles and deliverables for the UX team. Established vendor relationships for recruitment and testing facilities.

Jan 2012–May 2013

HomeAdvisor

UX Designer

Created low- and mid-fidelity prototypes for Android and iOS apps (phone and tablet), as well as desktop websites, including corresponding information architecture, user flows, and site maps. Developed personas for our users on both the B2B and B2C sides of the business. Established best practices for testing mobile prototypes in our on-site usability lab. Planned usability tests and analyzed the results to lead conversations with stakeholders and advocate the needs of our users.

🎓 Education

1999–2002

Ohio University

BS, Visual Communication

🦄 Skills

  • Responsive Design
  • Mobile Design (iOS and Android)
  • Interaction Design
  • Wireframes
  • Prototypes
  • Usability Testing
  • User Research
  • Site Maps
  • User Flows
  • Specification Docs
  • Comparative Analysis
  • HTML/CSS
  • Visual Design
  • Stakeholder Interviews
  • Card Sorting
  • Information Architecture
  • Personas

💾 Software

  • Sketch
  • Keynote
  • Invision
  • Zeplin
  • Principle
  • Axure
  • Photoshop
  • Illustrator
  • InDesign
  • Coda
  • Visio
  • OmniGraffle

🏆 Awards and Such

2010

Featured in The Best of Business Card Design 9

2007

Ad2 National Award for Public Service Ad Campaign

2006

Addy, Bronze

2005

Addy, Bronze

2003

American Graphic Design Award