Hi, I'm a Senior UX/UI Designer.

Over the past fifteen years, I've made stuff for your computer, tablet, mobile phone, and your gaming console. I'm passionate about keeping products focused on the people that use them.

When I'm not at work trying to make complex things seem simple, you might find me in the kitchen making things needlessly difficult.

🖥 Work History

Apr 2016–Present

Trapit, Inc.

Sr. Product Designer

As the first on-staff designer, it has been my responsibility to establish the design process and how it interacts with other teams. Driving brainstorming meetings, creating click-through prototypes, gathering feedback from stakeholders, design iteration, and delivery of pixel-perfect design assets and specifications.

Sept 2014–Mar 2016

Electronic Arts

Sr. UX Designer

Worked with a team of designers on the redesigns of the EA Access hub application for Xbox One and the Origin client and website. Created wireframes, user flows, site maps, and prototypes. Worked with our user research team to conduct usability testing to provide direction for design improvements.

May 2014–Sept 2014


Sr. Mobile Interaction Designer

Created wireframes, user flows, and prototypes for Walmart's iPhone and Android (phone and tablet) apps. Defined the initial experience for in-store availability and aisle locations (store maps) while taking into account the strength and limitations of the technology and the user’s context and goals.

June 2013–May 2014


Sr. UX Lead

Created site maps, user flows, and prototypes for phone apps (iOS and Android), as well as the responsive redesign of the core Mapquest.com product. Planned and facilitated usability tests and refined the product accordingly. Helped define the roles and deliverables for the UX team. Established vendor relationships for recruitment and testing facilities.

Jan 2012–May 2013


UX Designer

Created low- and mid-fidelity prototypes for Android and iOS apps (phone and tablet), as well as desktop websites, including corresponding information architecture, user flows, and site maps. Developed personas for our users on both the B2B and B2C sides of the business. Established best practices for testing mobile prototypes in our on-site usability lab. Planned usability tests and analyzed the results to lead conversations with stakeholders and advocate the needs of our users.

Expanded work history available on LinkedIn.

🎓 Education


Ohio University

BS, Visual Communication

🦄 Skills

  • Responsive Design
  • Mobile Design (iOS and Android)
  • Interaction Design
  • Wireframes
  • Prototypes
  • Usability Testing
  • User Research
  • Site Maps
  • User Flows
  • Specification Docs
  • Comparative Analysis
  • Visual Design
  • Stakeholder Interviews
  • Card Sorting
  • Information Architecture
  • Personas

💾 Software

  • Sketch
  • Keynote
  • Invision
  • Zeplin
  • Principle
  • Axure
  • Photoshop
  • Illustrator
  • InDesign
  • Coda
  • Visio
  • OmniGraffle

🏆 Awards and Such


Featured in The Best of Business Card Design 9


Ad2 National Award for Public Service Ad Campaign


Addy, Bronze


Addy, Bronze


American Graphic Design Award